Redmon’s Requiem: Sessions 17 & 18 — Over the Moon

As Nodnal snatched the Time Dagger from its fluid prison, the earth began to shake and rip asunder, as tentacles rose from the deepening crevasses. Gathering together, the Lionshields debated their situation, but realizing they had the item they had been seeking, they put it to use. Nod, sacrificing a sliver of intelligence to do…

Redmon’s Requeim: Sessions 15 & 16 — The Reliquary

Through clever manipulation and sly magic, the Lionshields were able to recover the torc and escape the smuggler’s den without conflict. While Kari and Peron kept the loup garou distracted, Nodnal used Mage Hand to snag the torc while Elrian put up a Wall of Stone between them and the beast. Along with their new…

Redmon’s Requeim: Sessions 13 & 14 — Red Moon Rising

The Loup Garou was ferocious, tearing through the party in the courtyard of the Clearwater Lumberyard. They stood tall in the onslaught, but things were looking grim till Nod called on the Skull of Jim Darkmagic’s Clone to cast Moonbeam causing the werewolf to revert to human form, which the party were surprised to discover…

Redmon’s Requiem: Session 12 — Bark at the Moon

The mysterious woman lead the party deep into the forest and to another cabin, there administering healing and restoration to those in need, particularly Kari who suffered greatly at the hands of the loup garou. She told them her story, of how she was Avyrll, sister of Amelie Celeste and aunt to Amelie’s child who…

My review of Gobsmack! by Mark Finn

The ever-masterful Mark Finn, author of Blood & Thunder, a brilliant and must-read biography of the Godfather of Sword & Sorcery, Robert E. Howard, kindly sent me a copy of his latest work, part of Kickstarter’s zinequest series, Gobsmack! If, like me (and it seems, Mark Finn), you’re fond of goblins, you’re in for an…

Redmon’s Requiem: Session 11 — Loup Garou

After a rough night spent in the Avignon stables, made all the worse by Elrian’s cursed hand, the party followed the Highwayman’s Lute trail to a fishing village on the coast. Heavily wooded, they were able to spy cabins in their midst, and in the distance, three ships in the cove. Warships, according to Kari….

Thank (Finale) #RPGaDay2021

And so it ends. Last Day. The final prompt is thank and so I would like to take this final opportunity to thank David Chapman for the genius of creating RPGaDay and also to Anthony Boyd for helping to keep the fire burning. David Chapman can be found at autocratik.com. Anthony Boyd can be found…

Mention (Penultimate) #RPGaDay2021

Here we go. The penultimate prompt for RPGaDay 2021. Bitter sweet. It’s been a great month so far, even with the brevity required on my part. It’s fun to sweep about the internet and look in on everyone else’s responses. September is often spent catching up on some I may have missed… But we’re not…

The Last Sunday of #RPGaDay2021

Our last immutable Sunday for the RPGaDay season. The word is system. I’ve played lots of rileplaying systems — diceless, 2d20, percentile, d6s, coin flips and the like… I always come running back to d20. I love different sorts of games and different mechanics involved in the chance arena… but the 20-sided die is an…

The Last Saturday of #RPGaDay2021

The last Saturday of RPGaDay is upon us. So little time left to express our daily love of all things tabletop. Four prompts to choose from. Let’s take a page from David Chapman’s book and address each one briefly. Solo. There were long stretches when I DMed for a single player, my friend Doug. He…