#RPGaDay2020 Comes to a Close: Day 31 — Experience

DAY THIRTY-ONEEXPERIENCE Last Day. Year of the RPGaDay – 2020. Carousel begins. This is the time of renewal. So…it has arrived, that fateful day when another month-long RPGaDay Celebration comes to a close. It has been a challenging, but rewarding month. Many of the prompts were… difficult. All, however, were inspiring. As always, my respect…

#RPGaDAY2020: Day 30 — Portal

DAY THIRTYPORTAL Almost over now. This year’s RPGaDay Celebration has reached it’s penultimate prompt, and what a prompt it is — Portal. Portal is a word with so many connotations, so many avenues from which one could explore, but I’m dogged and tired after a long night of hunting ghosts, ironically in a place in…

#RPGaDay2020: Day 29 — Ride

DAY TWENTY-NINERIDE Typing from my phone, so short and sweet — Today marks the 29th of our RPGaDay Celebration. The next prompt in our queue is RIDE. I grew up on a 60 acre farm primarily concerned with raising horses — sulky horses for the most part, but riding horses were a family pastime, at…

#RPGaDay2020: Day 28 — Close

DAY TWENTY-EIGHTCLOSE We are close to the end now, no? Three more prompts after today. Where has the time gone? It seems the door is about to close on another RPGaDay Celebration. Let’s make the most of it. You’ve got to just love the English language. When you saw today’s prompt — close — how…

#RPGaDay2020: Day 27 — Flavor

DAY TWENTY-SEVENFLAVOR In physics, flavor is a quantized property of quarks that differentiates them into at least six varieties (up, down, charmed, strange, top, bottom). What is a quark you ask? A quark is a type of elementary particle and a fundamental constituent of matter. Quarks combine to form composite particles called hadrons, the most…

#RPGaDay2020: Day 26 — Strange

DAY TWENTY-SIXSTRANGE In 1984 I picked up TSR’s Marvel Super Heroes without hesitation. As a lifelong comic fan and a roleplayer since 1978, a marriage between these two hobbies was an exciting proposition. When they released an advanced set in 1986, I was even more thrilled and we ran several exciting campaigns while I was…

#RPGaDAY2020: Day 25 — Lever

DAY TWENTY-FIVELEVER Q : Now this one I’m particularly keen about. You see the gear lever here? Now, if you take the top off, you will find a little red button. Whatever you do, don’t touch it. James Bond : Yeah, why not? Q : Because you’ll release this section of the roof, and engage…

#RPGaDAY2020: Day 24 — Humor

DAY TWENTY-FOURHUMOR When developing an RPG, its launch is critical. Beyond the mechanics of the game, which to be fair, are generally derivative of Dungeons & Dragons*, there has to be a defining hook, which can often take the form of modules or adventure paths. One of the first such adventures I began working on…

#RPGaDay2020: Day 23 — Edge

DAY TWENTY-THREEEDGE So, here we are, the beginning of the last nine days of RPGaDay for 2020. It’s been a disatrous year for most of us — pandemic, wild fires, social unrest, and more. RPGaDay, and roleplaying games in and of themselves, have been a welcome distraction from the horrors outside our windows. And therein…

#RPGaDay2020: Day 22 — Rare

  DAY TWENTY-TWORARE Day 22 of this year’s RPGaDay celebration. Nine days remain after we examine today’s prompt — rare. So many ways to take this one. I considered writing about one of the obscure items in my collection, or being whimsical and discussing the after-effects of a well-placed fireball spell… but instead, I find…