Trap #RPGaDay2021

No time today, so extra brief. The prompt for the 17th day of RPGaDay is Trap. I used to love elaborate traps in my games, but players were rarely fond of them. Too much thinking involved, I presume. May have to dust off some oldies but goodies and see how they like them now.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s