Q : Now this one I’m particularly keen about. You see the gear lever here? Now, if you take the top off, you will find a little red button. Whatever you do, don’t touch it.
James Bond : Yeah, why not?
Q : Because you’ll release this section of the roof, and engage and then fire the passenger ejector seat. Whish!
James Bond : Ejector seat? You’re joking!
Q : I never joke about my work, 007.
Sean Connery is 90 years old today. A bit of stretch to get a connection to today’s word prompt, but well worth it.
Connery, for the vast majority of men of my generation and older, is James Bond. Not to mention a whole host of other characters, but for what it’s worth, James Bond was a defining role for him and he wore it well.
I was a huge Bond fan, especially Connery’s version, but I was also enamored with Ian Fleming’s novels. When the Top Secret RPG came along in 1980, we jumped at the chance to emulate our cinematic and literary hero. Top Secret was a lot of fun, but better still was the official James Bond 007 RPG from Victory Games, an RPG division of Avalon Hill, that launched in 1983.
The Bond RPG, like Top Secret before it, relied on an agent’s skills, much like modern RPGs do today. It really was an innovative shift, from attribute to skill heavy mechanics.
While there are some issues that crop up now and then, I do like the idea of collecting and improving skills to augment a character and show their experience in a more realistic manner, as opposed to it being just numbers on a sheet.
This is one of the defining reasons for the development of our dFeat System™. But I guess we’ll talk more about that another time.
Let me close by wishing Mr. Connery the happiest of birthdays. He has meant the world to me and so many others. To quote him from another franchise in which he shined, “There can be only one.” For me, there has only ever been one Bond.